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Community Announcements · 24.08.2026

Counter-Strike 2 Update

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• Added custom_hud_layout entity:

• custom_hud_layouts are the entry point for scripted maps to provide custom UI.

• Panel, Label, Image, and Button panel types are supported.

• Styling with css is supported.

• Events and client side scripting are not supported.

• Maintains state during tools mode reloads.

• Added cs_player_camera entity:

• Gives control of a player's view without moving their pawn.

• Can be configured to let the player look around from the scripted position.

• Added Instance.Delay

• Added Instance.OnBombPlantStart

• Added Instance.OnBombPlantAbort

• Added Instance.OnBombDefuseStart

• Added Instance.OnBombDefuseAbort

• Added Instance.OnCustomHudClicked

• Added Instance.IsDedicatedServer

• Added Entity.Move

• Added Entity.GetMoveType

• Added Entity.SetMoveType

• Added CSPlayerPawn.GetC4

• Added CSPlayerPawn.GetDefuseTarget

• Added CSPlayerPawn.IsBuyMenuOpen

• Added CSPlayerPawn.GetCamera

• Added C4.GetPlantStartTime

• Added C4.GetPlantFinishTime

• Added C4.AbortPlant

• Added CustomHudLayout.SetHasClass

• Added CustomHudLayout.SetHasClassForPlayer

• Added CustomHudLayout.SetDialogVariableString

• Added CustomHudLayout.SetDialogVariableStringForPlayer

• Added CustomHudLayout.SetInputCaptureEnabled

• Added CustomHudLayout.IsInputCaptureEnabled

• Added CSPlayerCamera.IsEnabled

• Added CSPlayerCamera.SetEnabled

• Added CSPlayerCamera.SetIsControllingAngles

• Added enum CSMoveType

• Corrected types for some events where parameters were maybe undefined.

• Errors encountered during initial script run are now logged to the console.

• Unhandled promise rejections are now logged to the console.

• Added the column number to errors caught during the CompileModule step of script loading.

• Deprecated planter from Instance.OnBombPlant event

• Deprecated defuser from Instance.OnBombDefuse event

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